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Artikel

DOI Daten mit Auflösung
DOI 10.7336/academicus.2013.07.05
URL https://academicus.edu.al/?subpage=volumes&nr=7
Multiple Resolution:
MR URL https://academicus.edu.al
MR URL https://academicus.edu.al/nr7/Academicus-MMXIII-7-044-053.html
MR URL https://academicus.edu.al/nr7/Academicus-MMXIII-7-044-053.pdf
MR URL mailto:info@academicus.edu.al
MR URL https://academicus.edu.al/images/front_end/academicus.jpg
MR URL https://creativecommons.org/licenses/by-nc-nd/4.0/
NUTZUNGSRECHTE:
OA – Open Access
OA-Lizenz https://creativecommons.org/licenses/by-nc-nd/4.0/

Daten zur Zeitschrift

Vollständiger Titel
Englisch (eng)
Academicus International Scientific Journal
Verlag (01) Academicus International Scientific Journal
Erscheinungsland Albanien (AL)
ISSN 20793715
Produktform Gedruckte Zeitschrift (JB)
ISSN 23091088
Produktform Online-Zeitschrift (JD)

Fortsetzungsausgabe
Nummer des Bandes 7
Erscheinungsdatum der Ausgabe (YYYY/MM) 2013 / 01
Daten Fortsetzungsartikel
Titel
Englisch (eng)
For a metaphorical tool to evoke identity: the tomen
Von (Autor) (A01) Enrico Gandolfi
Zugehörigkeit Kent University, Ohio, USA, Dr.
ORCID (21) https://orcid.org/0000-0002-8918-1033
Number of Pages 10
Erste Seite 44
Letzte Seite 53
Sprache des Textes Englisch (eng)
Erscheinungsdatum (YYYY/MM) 2013 / 01
Copyright 2013, Academicus
Abstract
Abstract/Hauptbeschreibung (01)
In my contribution I want to investigate, from a theoretical point of view but also with methodological and practical consequences, the qualitative role of metaphor in social research. As tool able to improve and facilitate the visualization of complex ideas and states of mind, this rhetorical figure permits to obtain more information from interviewed people about topics hard to access in common interviews. This goal can be achieved by the build of the so called “tomen”, an artifact/experience design created by the subject(s) interviewed which represents a gate point from which explore hidden dimensions, individual as diffused. Furthermore, the metaphor offers a strong link to another concept that now in sociology needs an operative dimension, the game: a buzz word that I intend as social frame of experience positioned in an artificial setting, a “magic circle”, able to represent in its operations a collective metaphor which gives us enormous possibilities to configure and set the ground of analysis.

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